Minggu, 27 Oktober 2013

[G612.Ebook] Free PDF Play Unsafe, by Graham Walmsley

Free PDF Play Unsafe, by Graham Walmsley

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Play Unsafe, by Graham Walmsley

Play Unsafe, by Graham Walmsley



Play Unsafe, by Graham Walmsley

Free PDF Play Unsafe, by Graham Walmsley

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Play Unsafe, by Graham Walmsley

Often, we treat games like work. We buy shelves of thick books. We plan detailed adventures. We memorise rules.

In Play Unsafe, Graham Walmsley explores what happens when you throw the serious stuff away: when you stop working, stop planning and start playing.

This book explains how to make roleplaying less like work and more like play; stop killing other players' ideas and build on them instead; and put stories at the heart of your game.

"Quite, quite brilliant...there are few roleplaying games which wouldn't be better if they tore up a hundred or so pages of rules and replaced them with the text of Play Unsafe." Mr Jack, RPG.NET review: 10 out of 10

  • Sales Rank: #265363 in eBooks
  • Published on: 2012-09-27
  • Released on: 2012-09-27
  • Format: Kindle eBook

Most helpful customer reviews

4 of 4 people found the following review helpful.
Useful ideas well-presented
By cscase
I really enjoyed this book and found the ideas the author presented helpful. It is short but for six bucks (for the kindle version), I couldn't be happier. The author's enthusiasm for the subject matter is contagious, and there is a lot of good advice condensed into here. I'm looking forward to putting what I learned here to use.

The book covers specific techniques as well as some general philosophies. A lot of what is discussed is also more broadly applicable to storytelling in general: Things to avoid, things that can strengthen your stories, things that can make it easier to collaborate with others in storytelling.

I didn't find the tone preachy, dogmatic or critical; if the author's going to present ideas about new ways to run a game, he's somewhat obligated to tell us why we should be interested and how these techniques could be an improvement over traditional methods. It's not that anything else is wrong or never useful; he's just presenting a different approach, another tool for our toolboxes.

1 of 1 people found the following review helpful.
Good ideas, writing could use work, not worth $5
By Amazon Customer
The author has some rather good ideas, but the writing could use work. He got repetitive on some points. Also a couple examples confused his point. All in all not worth $5 for Kindle but did present some ideas I will try out.

1 of 1 people found the following review helpful.
common sense
By Daniel Camarillo
Put into the gaming perspective, but pretty common sense stuff. Less details than I would like, but a good starting point for timid DMs

See all 8 customer reviews...

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